What this means is that LucasArts has had a lot of practice in honing their skills before creating Rogue Leader. Rebel Strike was developed as a sequel to Star Wars: Rogue Squadron and Star Wars Rogue Squadron II: Rogue Leader. Non-stop "Trying to reinterpret pixel data with unsupported conversion type 1 and 4" errors when starting. These bonuses improve a craft's weapons, durability and targeting computer and are applied to each eligible craft for the remainder of the game. Each of the game's ten levels introduces mission objectives such as search and destroy or protection that must be completed to progress to the next level. Star Wars Rogue Squadron II: Rogue Leader is an action game co-developed by Factor 5 and LucasArts and is the second of the Rogue Squadron series.It was published by LucasArts and released as a launch title for the GameCube in North America on November 18, 2001, and Europe on May 3, 2002. Darth Vader, the evil emperor's powerful enforcer, sets out to eliminate all resistance to the Empire, a mission that reveals his true strength and role as the Emperor's iron fist. The second of three games in the Rogue Squadron series, it was published by LucasArts and released as a launch title for the Nintendo GameCube.The game was praised for its amazing visuals, thanks to an impressive game engine that uses advanced GameCube features. The players performance on each level is compared to three medals (bronze, silver, and gold), based on completion time, enemies killed, etc. The player's performance is measured throughout the game, and performance statistics are checked after each level against three medal benchmarks. Constant 60 FPS on all stages and cutscenes at 4K. These two were only released on GameCube with eyecandy gfx and runs at 60 fps. After fighting off the attack, the Rebels continue on to Hoth. Eleven bonus power-ups are hidden in different levels throughout the game.